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BSP map editor released open source- Inside3d Forums


BSP map editor released open source- Inside3d Forums

The BSP map editor for Quake 1 and Quake 2 has been released as open source, thanks to it's original creators and inquiries by Goldenboy.  Reckless has ported the source to the CodeBlocks Advanced IDE/ mingw compiler.  Read the thread at Inside3D.  Download link for current version:  http://code.google.com/p/realm/downloads/detail?name=bsp-0.96e-opensource-v3.7z&can=2&q=


Features include fast rendering even with big maps, displays mdl and md2 models (instead of a box), translucent brushes for clip and caulk.


This screenshot shows the map APSP2, Plumbers Don't Wear Ties (But They Do Carry Shotguns) by Than.  http://than.quaddicted.com/



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