Search found 16 matches

by Woolie Wool
Mon Sep 07, 2015 10:27 pm
Forum: Super8
Topic: Overbrights do not render properly in super8
Replies: 10
Views: 24091

Re: Overbrights do not render properly in super8

If you can provide me with Windows binaries I will be glad to try that fork (I also daresay you would have gotten more feedback if you had provided such binaries too!). If it works better than WinQuake Mark V I might end up using it fairly often. I just don't see loading "big maps" and being faithfu...
by Woolie Wool
Mon Sep 07, 2015 12:35 am
Forum: Super8
Topic: Overbrights do not render properly in super8
Replies: 10
Views: 24091

Re: Overbrights do not render properly in super8

So are overbrights broken because you use some kind of GLQuake-like method to light everything in 24-bit color and then smash it down to 8-bit color in real-time? Doesn't that mean you could model overbright code after the way QuakeSpasm or FitzQuake Mark V does it? As for the major project, I'm get...
by Woolie Wool
Tue Sep 01, 2015 12:02 am
Forum: Super8
Topic: Overbrights do not render properly in super8
Replies: 10
Views: 24091

Re: Overbrights do not render properly in super8

"Agreed that the original Quake palette looks bad with this engine, which is why the s8pal was created." That's a horrible excuse. If you can't render the game properly with the color set it was originally created with, why even bother making a software engine? You broke the lighting system (removin...
by Woolie Wool
Mon Aug 31, 2015 6:46 pm
Forum: Super8
Topic: Overbrights do not render properly in super8
Replies: 10
Views: 24091

Re: Overbrights do not render properly in super8

My resolution is 1920x1080 in super8, 320x240 in 1.06, and 1280x720 in Makaqu. Those images I posted were imgur thumbnails. Overbrights still do not render and the super shotgun still distorts even on a completely clean install. Gamma doesn't seem to affect overbright rendering--however, the s8pal p...
by Woolie Wool
Sun Aug 30, 2015 2:02 am
Forum: Super8
Topic: Overbrights do not render properly in super8
Replies: 10
Views: 24091

Re: Overbrights do not render properly in super8

An additional problem I discovered is that the entire view is squashed when you have the classic status bar with background enabled. The view squashing problem did not happen in QbismS8 v140 (just tested) so it appeared at some point between then and now.
by Woolie Wool
Sun Aug 30, 2015 12:26 am
Forum: Super8
Topic: Overbrights do not render properly in super8
Replies: 10
Views: 24091

Overbrights do not render properly in super8

I was playing through the first episode of Quake in DOS v1.06 (installed straight from an OEM CD I got with a joystick in 1998) and noticed the lighting in the DOS executable seemed more vibrant than in super8. I took a screenshot in v1.06 and then another in super8 and it seems like super8 does not...