Super8

qbism Super8 is a gritty software-rendering 3D engine based on Makaqu and other GPL Quake source code.
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  • qbism Super8 Console Commands, Variables and Command Line Parameters
    by func_qbism » Mon Jul 18, 2016 12:55 am
    0 Replies
    9816 Views
    Last post by func_qbism
    Mon Jul 18, 2016 12:55 am
  • Super8 v288 release
    by func_qbism » Sat Nov 19, 2016 2:41 am
    7 Replies
    9301 Views
    Last post by func_qbism
    Wed Mar 28, 2018 6:18 pm
  • Feature request
    by quake0 » Mon Feb 27, 2017 4:07 am
    3 Replies
    2943 Views
    Last post by func_qbism
    Thu Feb 08, 2018 12:58 pm
  • Major color overhaul
    by func_qbism » Mon Jan 25, 2016 11:09 pm
    25 Replies
    19689 Views
    Last post by LucianoP
    Mon Aug 28, 2017 2:06 am
  • Thanks for this port!
    by VGA » Thu Jan 26, 2017 2:44 pm
    2 Replies
    2441 Views
    Last post by func_qbism
    Sat Jan 28, 2017 12:36 pm
  • video capture
    by func_qbism » Wed Jan 04, 2017 7:45 am
    0 Replies
    1630 Views
    Last post by func_qbism
    Wed Jan 04, 2017 7:45 am
  • scr_ofs and multiplayer
    by Hellser » Sat Nov 12, 2016 12:46 am
    2 Replies
    3747 Views
    Last post by Hellser
    Sun Nov 13, 2016 10:14 am
  • Unable to set resolution to my monitor?
    by squillward » Mon Jul 25, 2016 5:11 am
    4 Replies
    7394 Views
    Last post by func_qbism
    Sat Aug 20, 2016 12:59 am
  • No Water Alpha in v282
    by Hellser » Tue Jun 28, 2016 11:53 am
    2 Replies
    5007 Views
    Last post by Hellser
    Wed Jun 29, 2016 12:02 pm
  • Super8 v282 release
    by func_qbism » Mon Jun 06, 2016 1:44 am
    2 Replies
    3891 Views
    Last post by func_qbism
    Wed Jun 29, 2016 12:51 am
  • v278 release
    by func_qbism » Sat Apr 02, 2016 6:08 pm
    2 Replies
    3572 Views
    Last post by func_qbism
    Wed May 18, 2016 10:07 pm
  • v238 released
    by func_qbism » Sun Sep 20, 2015 12:13 am
    5 Replies
    6696 Views
    Last post by antiriad
    Wed Mar 02, 2016 1:53 pm
  • Arcane Dimension
    by func_qbism » Tue Dec 29, 2015 11:51 pm
    5 Replies
    7070 Views
    Last post by func_qbism
    Mon Feb 01, 2016 1:06 pm
  • cvar_t cl_beams_quakepositionhack feature request from L3gend
    by func_qbism » Wed Dec 30, 2015 2:04 am
    1 Replies
    3299 Views
    Last post by func_qbism
    Sat Jan 02, 2016 1:19 pm
  • Overbrights do not render properly in super8
    by Woolie Wool » Sun Aug 30, 2015 12:26 am
    10 Replies
    9019 Views
    Last post by Woolie Wool
    Tue Sep 08, 2015 6:44 pm
  • Super8 on Steam?
    by func_qbism » Wed Sep 02, 2015 11:26 pm
    0 Replies
    5229 Views
    Last post by func_qbism
    Wed Sep 02, 2015 11:26 pm
  • Map Jam 6
    by func_qbism » Tue Aug 25, 2015 3:04 am
    0 Replies
    4479 Views
    Last post by func_qbism
    Tue Aug 25, 2015 3:04 am
  • super8 move
    by func_qbism » Tue Aug 04, 2015 4:45 pm
    0 Replies
    4775 Views
    Last post by func_qbism
    Tue Aug 04, 2015 4:45 pm
  • Old versions of Super8
    by func_qbism » Tue Aug 04, 2015 4:23 pm
    0 Replies
    4853 Views
    Last post by func_qbism
    Tue Aug 04, 2015 4:23 pm
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