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q2tools-220 release

Posted: Mon Jun 04, 2018 12:45 pm
by func_qbism
Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.
https://github.com/qbism/q2tools-220/releases

I'll eventually follow up with screenshots.

Re: q2tools-220 release

Posted: Mon Apr 01, 2019 12:42 pm
by func_qbism
See the release page for a new update. Light intensity tuning, better "-help" for qrad3, and a couple bug fixes.

Re: q2tools-220 release

Posted: Fri Feb 14, 2020 12:21 am
by func_qbism
"smooth" (phong shading) and "extra' test map examples below. smooth takes an angle threshold parameter. 'smooth 46' will smooth inside angles up to 46 degrees and outside angles 134 degrees and up (180-46 = 134). 'smooth 0' is no smoothing. Interesting angle range is roughly 25 to 65 degrees.

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qrad3 -smooth 0 phongtestmap
pic002.jpg

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qrad3 -smooth 0 -extra phongtestmap
pic004.jpg

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qrad3 -smooth 46 -extra phongtestmap
pic003.jpg