This is a list of feature request that I hope you consider.
1 low resolutions like 320x240 stretched.
2 Affine textures option
3 Adjustable FPS cap
4 CRT filter
• scan lines
• Noise
• Blur
• Color Fringing
• animated roll bar to simulate a malfunctioning CRT
5 option to have short view distance like old ps1 games
6 Cube maps
7 Primitive ps1 motion blur
8 Fake depth of field filter Perfectdark
9 Light coronas
10 Black boarders like the evil within
Feature request
- func_qbism
- Posts: 92
- Joined: Tue Aug 04, 2015 1:51 pm
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Re: Feature request
Cool stuff, but no plans currently to add features.
Stretched 2X modes exist. My monitor goes down to 800x600 and I can use the 400x300 stretch. I expect 400 is the minimum it can go without crashing.
I experimented once with motion blur in the Quake2 software engine, simply by blending old and new frames. Movement is so fast that it leaves a lot of artifacts when turning quickly. It may have looked better with multiple frames generated per displayed frames.
Stretched 2X modes exist. My monitor goes down to 800x600 and I can use the 400x300 stretch. I expect 400 is the minimum it can go without crashing.
I experimented once with motion blur in the Quake2 software engine, simply by blending old and new frames. Movement is so fast that it leaves a lot of artifacts when turning quickly. It may have looked better with multiple frames generated per displayed frames.
Welcome to Rivendale, Mister Anderson.
Re: Feature request
Has your 'no new features' stance changed at all, Func? Because some of the features that Quake0 suggested sounds pretty neat. Are there plans for a new version btw?func_qrbism wrote: ↑Wed Mar 08, 2017 11:04 pmCool stuff, but no plans currently to add features.
Stretched 2X modes exist. My monitor goes down to 800x600 and I can use the 400x300 stretch. I expect 400 is the minimum it can go without crashing.
Last edited by Tapper on Mon Mar 02, 2020 7:19 am, edited 3 times in total.
- func_qbism
- Posts: 92
- Joined: Tue Aug 04, 2015 1:51 pm
- Contact:
Re: Feature request
A way to get some of these effects might be ReShade on one of the hardware-render (glquake) engines. People have configured scanlines, CRT, etc. (There's even a qbism effect https://reshade.me/forum/general-discus ... ade-super8)
But yeah, mostly spending time on a new game project based on Q2 engine.
But yeah, mostly spending time on a new game project based on Q2 engine.
Welcome to Rivendale, Mister Anderson.